Fandom is a strange and volatile space, particularly when it involves niche interests. In recent years, I’ve witnessed significant upheaval in my own corner of fandom: sword and sorcery. What began as a quiet community of enthusiasts has been reshaped by ideological tensions, cultural shifts, and the rise of what I’ll call enthusiasm opportunists. These patterns, while unique in their details, reflect broader sociological forces at work in digital subcultures that I find academically fascinating.
Five years ago, I saw a similar schism emerge in the Robert E. Howard fandom. Robert E. Howard (1906-1936), best known for creating Conan the Cimmerian, wrote widely across genres, and some fans wanted to focus exclusively on consolidating his diverse literary output rather than the broader, derivative works inspired by him. These purists grew frustrated with fans who enjoyed Howard primarily through the lens of sword and sorcery, a genre Howard invented but--due to low quality imitations--has often carried the stigma of being lowbrow pulp. I found myself in an unusual position: both an academic admirer of Howard’s literary genius--an English professor who specializes in interwar working class literature and culture--and a nerd, a fan of the wider, unapologetically pulpy sword and sorcery tradition.
In 2020, I founded an amateur zine dedicated to celebrating sword and sorcery fiction, both classic and contemporary. For me, it was a way to bridge these worlds--acknowledging Howard’s literary artistry while embracing the creativity and energy of genre storytelling. (There has long been an effort in literary studies to rethink the stark distinction between literary interpretation and production, analysis and creation. Why shouldn't literary scholars also teach creative writing courses? Aren't reading and writing part of the same literary culture?).At the same time, I continued to contribute to Howard scholarship, editing an academic journal about his life and work, publishing essays in major venues, and even giving a TED Talk about his literary significance.
Parallel to this, the sword and sorcery fandom began to evolve, influenced by larger cultural and political trends. Historically, the genre has been criticized for its hyper-masculine and violent tendencies. It attracts a certain type of writer and reader--sensitive yet combative, quick to take offense and eager to defend their creative space. Early on, I advocated for a more inclusive approach to the genre, particularly in the representation of women and minorities. My stance was seen as progressive within the community, and I often found myself at odds with reactionaries resistant to change.
Then came another shift: a new wave of fans, vocal and politically engaged, sought to redefine the genre entirely. They wanted sword and sorcery to reflect LGBTQ+ identities and progressive values. Personally, I welcomed this and saw my work and the work of several friends as already part of this. Expanding the genre’s appeal and making it more inclusive seemed like a natural and worthwhile evolution. However, tensions arose as other fans pushed back, uncomfortable with what they perceived as activism encroaching on their escapism.
Even more, what had once been a niche, low-profile fandom began to attract broader attention, thanks in part to podcasters and other media amplifying our discussions. A Discord server I started as a low-key space for fans quickly grew into a largish community, with hundreds of active daily users. This growth brought with it a new phenomenon: enthusiasm opportunists. These individuals, exploiting the community’s passion, began leveraging their fandom for personal gain through Kickstarter campaigns and other monetized ventures, such as low-investment anthologies. At one point, I observed there was becoming a glut of new sword and sorcery, with more books being printed than being read and discussed.
Sociologically, this reflects a broader pattern in fandoms: the transformation of participatory culture into a marketplace. Scholar Henry Jenkins has explored how fan communities, initially spaces of DIY creativity and collaboration, can become sites of commodification. The ethical problem lies in how these opportunists blur the line between genuine participation and commercial exploitation, undermining the community’s trust and shared values. Jenkins' classic book, Fans, Bloggers, and Gamers: Exploring Participatory Culture (NYU Press, 2006), offers profound insight into the sociology of fandoms, their birth, growth, and declines.
Over time, this monetized culture eroded the DIY ethos that had made the fandom vibrant. The community shifted from being a space of mutual enthusiasm to one divided between producers and consumers. I voiced my discomfort with this shift, arguing that the commercialization of fandom was compromising its authenticity. However, my critique was poorly received, particularly by those who tied their monetized ventures to progressive activism. My reluctance to uncritically endorse these ventures was cast, inaccurately, as opposition to their broader causes, positioning me, ironically, as an insufficiently progressive figure.
At its core, this controversy boils down to the dynamics of power and capital within fan communities. The introduction of monetization creates new hierarchies, privileging those who boldly and shamelessly market themselves while effectively sidelining others (authors, small presses, and editors who emphasize artistic quality over social media visibility). This commodification also feeds into performative activism, where important causes are leveraged less out of genuine commitment and more as branding opportunities. These patterns mirror the broader neoliberal logic of turning every space, even fandom, into a marketplace.
Reflecting on these developments, I’m struck by how fandoms can serve as microcosms of larger societal tensions. What began as a shared passion for a genre has been fractured by ideological disputes, cultural anxieties, and the corrosive influence of commercialization. While I remain committed to the creative and scholarly aspects of sword and sorcery, I find myself questioning whether the communal spirit that once defined this fandom can withstand the pressures of our increasingly commodified culture.
Ultimately, the story of this schism is not just about sword and sorcery but about the ethical dilemmas that arise when enthusiasm becomes a commodity. Can fandom remain a space for genuine connection and creativity, or is it doomed to replicate the market-driven dynamics of the broader world? The answer, I suspect, lies in our ability to resist the allure of the enthusiasm opportunists and to prioritize the shared values that brought us together in the first place.